Bakugan: Gundalian Invaders Hyperspace
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Bakugan: Gundalian Invaders Hyperspace

Gundalian Invaders Beta-Test Brawling Forum.
 
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 RULES OF AUDITIONING (MUST READ FOR A SUCCESSFUL PERFORMANCE!)

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M_D
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Join date : 2011-06-30

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PostSubject: RULES OF AUDITIONING (MUST READ FOR A SUCCESSFUL PERFORMANCE!)   RULES OF AUDITIONING (MUST READ FOR A SUCCESSFUL PERFORMANCE!) Icon_minitimeFri Jul 01, 2011 1:25 am

Welcome to the beta-test brawling forums for the third installment of Bakugan Hyperspace, Gundalian Invaders! Taking place after New Vestroia, this season depicts a war between two worlds, in which the evil Gundalians strive to capture the Sacred Orb from the peaceful Neathians, who do everything in their power to protect it and thwart the plans of their sinister enemies.

Here, you have the coveted opportunity to audition for the full-time role of one out of 40 brand new Bakugan characters, exclusive to Gundalian Invaders! For this test site however, we will only be including the Brawlers in the auditions.

Auditioning members you may see here will be playing one of the following characters:

01. Jake Vallory
02. Princess Fabia Sheen
03. Linus Claude
04. Captain Elright
05. Queen Serena (the auditions for this role come immediately after all other brawler characters have been decided)
06. Castle Guard(s) (there are 20 spots open for this role. If you play a Castle Guard, you can also join as your own person in GI Hyperspace)
07. Gundalian Soldier(s) (there are 20 spots open for this role. If you play a Gundalian Soldier, you can also join as your own person in GI Hyperspace)
08. Sid Arkale
09. Mason Brown
10. Zenet Surrow
11. Ren Krawler
12. Lena Isis
13. Jesse Glenn
14. Gill
15. Nurzak
16. Kazarina
17. Emperor Barodius
18. Stoica
19. Airzel
_________________________________________

This is a privilege. I'm sorry to say, you are not at liberty to brawl whoever you choose in this beta-testing session. You are also NOT allowed to pointlessly roll the Bakugan because you want to see their stand results, as there is no "spam" forum here to do so with (there are only stands and misses in this test, no Sphere Attacks, Spin Attacks, or Critical K.O.s). Instead, you have two simple objectives to complete... more or less two opponents that you must take down in order to hopefully claim the position as your desired character. The objectives must be completed in this specified order.

1. Challenge Beta-Test Brawler to a battle, and defeat it.
2. Challenge all of the competition you have that also audition for the same character as you, and defeat them.

If there is/are...

1 other counterpart participant: challenge them to a 1-on-1 Brawl.
2 other counterpart participants: challenge them to a 3-Way Brawl.
3 other counterpart participants: I'll randomly assign the players of two 1-on-1 brawls. After which, the two winners face off for the title. (winning it doesn't guarantee you the character though.)
4+ other counterpart participants: This is rare, and will only be done for a very popular character. Come see me if there are ever 5 or more total participants for a single character.

CASTLE GUARDS / GUNDALIAN SOLDIERS SPECIAL CONDITIONS:

Castle Guards and Gundalian Soldiers are not booted out of the auditions if they happen to lose to the Beta-Test Brawler.

For Castle Guards, instead of the counterpart death matches between regular brawlers, these multiple copies of one character will simply challenge a Gundalian Soldier to a brawl, and win. Vice-versa for the Gundalian Soldiers against the Castle Guards.
_______________________________________________________

BRAWLING RULES:

*A coin toss will be made to decide who sets the first Gate Card. The player who opens the topic always makes the toss. If the outcome is Heads, then the tosser sets the first Gate card. If the result is Tails, then the opponent sets the first Gate Card.*

1. Each player is allowed 5 Ability Cards per round, with one copy of each card. There are no "Ability Card counts" involved. Battle Gear Ability Cards are excluded in this 5-card limit.

2. All brawls waged must begin with Life Gauges of 500.

3. Battle Gear Ability Cards are activated in the specific order of Level I BEFORE Level II which comes BEFORE Level III. You will only be able to activate the the next Level Class Battle Gear Ability when at least one turn has passed after you've activated the appropriate preceding Level Class Battle Gear Ability. The higher Level Class Battle Gear Abilities may only be activated as long as the already played preceding Level Class Battle Gear Ability remains active.

*Remember, card effects always take precedence over these rules.*

4. Only 2 moves may be made per turn. The following are considered to be moves:

  • Activating an Ability (you can go as far as Double Abilities, which count as 2 moves).
  • Opening a Gate Card.
  • Equipping Battle Gear.
  • Activating a Battle Gear Ability.
  • Activating a Fusion Ability.


5. All other standard Brawling rules apply. But no Brawler Interceptions or Consecutive Throws may be made under any circumstances.

6. As always, cheating in any form is forbidden.



If you have any questions, post them here for me to answer. Do NOT quote this entire post, as it takes up space on the topic. Thanks in advance, and good luck with your auditions!

- M_D
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